Angered an NPC? Rookie mistake. Don’t reload your save, you soft scrub. You’ve got options, assuming you haven’t completely obliterated them.
First things first: the Church of Vows. This isn’t some secret tucked away in a guide for casuals; it’s your lifeline. Inside, there’s a statue – use it. This resets NPC aggression. Simple. But, know this: It doesn’t work on *every* NPC. Some are permanently hostile once you cross them. You’ve gotta learn which NPC’s can be redeemed and which are beyond saving. Think of it as a hard reset for their aggro, not a get-out-of-jail-free card.
Celestial Dew: This item’s a backup plan for situations where the Church of Vows falls short. It’s like a localized aggro reset; use it near the NPC you’ve pissed off. Finding enough of it early is a grind, though, and its usage is limited, so don’t waste it on minor infractions.
- Pro Tip 1: Before you agro an NPC, consider saving your game. This isn’t for the faint of heart but minimizes frustration in those cases where there’s no redemption.
- Pro Tip 2: Pay attention to NPC dialogue. Seriously. It’s more than just flavor text. Missed cues lead to hostility, and some NPCs have surprisingly tight aggro thresholds.
- Pro Tip 3: Learn to distinguish between temporary aggression and permanent hostility. Some will calm down if you leave the area, while others are locked in an eternal feud. You need to git gud at recognizing these differences.
What to do if I accidentally hit an NPC in Dark Souls?
Accidentally aggressing an NPC in Dark Souls carries significant consequences, impacting your playthrough. While seemingly minor, this action can drastically alter questlines and potentially lock you out of valuable items or upgrades. In the specific case of Oswald of Carim, initiating unwanted combat triggers a negative interaction. To resolve this, locate Oswald at the upper bell tower in Anor Londo. Redemption comes at a cost – a soul offering. This is a common mechanic within the game’s complex social systems, requiring players to manage their interactions carefully. However, a crucial caveat exists: if the NPC has succumbed to the Curse of the Undead (indicated by their death), even Oswald’s services become unavailable, highlighting the irreversible nature of some actions. This situation emphasizes the importance of meticulous gameplay and highlights the game’s unforgiving, yet rewarding, consequences for player choices, pushing players to be aware of their surroundings and their impact on the world and its inhabitants. The impact of this NPC aggression and the associated cost emphasizes the game’s complex and unforgiving reward/risk dynamics often observed in Souls-like titles.
Can you bring back an NPC you killed?
Yeah, so, you killed an NPC? That’s a pretty common mistake, especially in early game. The simplest solution is to reload a previous save, obviously. But let’s say you’re hardcore and no saves. The ‘forgiveness’ mechanic, if it exists, usually involves a convoluted questline. Think of it like a high-level raid: you need to grind specific items, perhaps complete a series of difficult challenges, possibly even a boss fight or two, to appease the game’s narrative engine. The “um do” you’re mentioning is likely a specific item, possibly a quest item or a crafted artifact, acting as a key to unlock the reset. It’s rarely straightforward. It might depend on faction reputation too. Negative reputation with their faction after killing their key NPC? Prepare for a significantly harder road to redemption. The questline to revive them often opens up new quest chains and completely alters the world state, often unlocking entirely different areas or storylines. Think of it as a massive reset, a game within a game, a high-risk, high-reward side-mission. Focus on identifying the specific quest trigger, carefully examine any related lore, and get ready to spend significant time and resources. It’s not a quick fix, it’s a strategic reset, possibly redefining your entire gameplay strategy.
What happens if you hit boc?
This is important because Boc is a crucial part of several quests and getting him early can seriously impact your gameplay. Think about it:
- Resource Management: Killing Boc early means losing access to the resources he normally drops. Plan your attack carefully.
- Quest Progression: Some quests require Boc to be alive, others to be dead. Make sure you know which path you want to take before you strike.
- Hidden Rewards: There might be hidden achievements or rewards tied to Boc’s fate. Killing him instantly might lock you out of some of these.
Here’s a pro-tip: Don’t accidentally hit Boc. Seriously. Map out your attacks, check your area of effect (AoE) spells, and use precise attacks. That single mis-click could cost you big time. You can’t undo it.
- Assess the situation. Do you need Boc alive or dead?
- Plan your attack carefully. Consider range and potential for accidental hits.
- Execute with precision. One hit, and it’s over.
How to make an NPC forgive you?
To mend fractured NPC relationships in Elden Ring, securing a Celestial Dew is paramount. This rare item acts as a universal apology, effectively resetting your standing with any offended NPC.
Locating the Celestial Dew: Finding a Celestial Dew can be challenging. Specific locations vary and often depend on quest progression or exploring hidden areas. Consult a comprehensive Elden Ring guide for detailed locations. Don’t expect to find one early in the game.
The Church of Vows: Once acquired, journey to the Church of Vows. This specific location is key; attempting to use the Celestial Dew elsewhere will be futile.
The Atonement Process:
- Enter the Church of Vows.
- Locate the statue on the altar. It’s unmistakable and typically positioned centrally.
- Interact with the statue using your Celestial Dew. This initiates the atonement process.
Important Considerations:
- Irreversible Actions: Note that some NPC interactions may lead to irreversible consequences, even after atonement. Killing an NPC, for instance, usually remains permanent. This process only addresses hostility acquired through dialogue choices or minor aggressive actions.
- Turtle Pope (Optional): Speaking to the Turtle Pope before or after atonement offers no mechanical benefit. It’s purely for lore and world-building. While intriguing for narrative completionists, it doesn’t affect the success of the atonement process.
- Multiple Offenses: A single Celestial Dew atones for all accumulated NPC hostility. You don’t need multiple dews for multiple offenses.
Pro Tip: Save your game before attempting atonement. While unlikely, a rare bug might exist. A save allows you to reload if unexpected issues arise.
What happens if I accidentally hit Sellen?
Accidentally attacking Sorceress Sellen in Waypoint Ruins has severe consequences. She will vanish permanently, making her questline and her unique sorcery services inaccessible. This is a crucial point to remember; avoid any accidental attacks.
Her disappearance is not a temporary setback; there’s no way to reverse this without using a rare item called a “Tarnished’s Atonement.” This item allows you to undo hostile actions, making it essential if you wish to continue her questline or purchase her sorceries.
Finding a Tarnished’s Atonement can be challenging. They are typically found as rare drops from certain enemies, or purchased from specific merchants after completing certain tasks. Locations and availability vary depending on your progress and choices within the game.
Therefore, exercise extreme caution around Sellen. Maintain a safe distance, and if you’re unsure about initiating combat near her, it’s best to avoid it entirely. The loss of her services and her questline is substantial and potentially irreversible without significant effort in acquiring a Tarnished’s Atonement.
How to be forgiven in Elden Ring?
So you’re asking about absolution in the Lands Between? Don’t be a scrub. Celestial Dew isn’t some magic eraser; it’s a limited resource. You’ll find Miriel, that slowpoke turtle in the Church of Vows, East Liurnia. He’ll spout his tedious sermon about the basin – use it with the Dew to cleanse your sins. These aren’t *all* sins, mind you. Only the ones that trigger NPC questline failures. Think killing someone before you should’ve, or missing crucial dialogue. Don’t waste it on petty stuff like accidentally backstabbing some random soldier. It’s a grind to farm that Dew. You’ll usually find it from golden-colored enemies, but locations are scarce. Prioritize. Plan your runs. If you’re wiping out entire factions before even talking to them, then good luck with farming enough Dew for all that – you messed up royally. Learn to read the damn game, newbie.
Also, be aware: some actions are irreversible. Certain NPCs are permanently gone regardless of Dew. You think you’re clever, exploiting game mechanics? Think again. This isn’t some casual stroll through a park; it’s the Elden Ring. And sometimes, even the Dew can’t save your stupid decisions.
How to make NPCs forgive you in Dark Souls?
Getting NPCs to forgive you in Dark Souls isn’t always straightforward, but there’s a reliable method. Oswald of Carim, located in the tower where you fought the Bell Gargoyles (Anor Londo), offers absolution. He’ll cleanse your sins for a soul price.
Important Considerations:
- Not all NPCs are forgivable: Some aggressive actions are irreversible. Killing certain NPCs permanently removes them from the game.
- The cost varies: The soul price for Oswald’s absolution isn’t fixed and depends on your actions. The more NPCs you’ve angered, the more expensive it will be.
- Timing matters: Absolution doesn’t work retroactively. If an NPC is already dead, they won’t return. You must seek forgiveness *before* pushing a relationship past the point of no return.
- Careful with aggressive actions: Avoid using powerful spells or weapons that might accidentally hit an NPC. Keep your distance from them if there’s a risk.
NPCs who may become hostile:
- Many NPCs are sensitive to aggression and will become hostile if you attack them or their allies. Pay close attention to their dialogue and reactions.
- Some NPCs are directly tied to quests and killing them might hinder your progress or cause you to miss important items.
- For example, be extremely careful near Solaire of Astora, Sif, and other key characters who are easily provoked.
Using Oswald effectively: Visit him regularly to avoid accumulating too many sins. This preventative measure is crucial for a smoother playthrough.
What happens if you touch bloodstain Dark Souls?
Touching your own bloodstain in Dark Souls? Basic. You get your lost souls and humanity back. Don’t be a scrub and lose them again.
Other players’ bloodstains? That’s where the real game begins. You’re witnessing their last ten seconds, a ghostly replay of their demise. Study it. Learn from their pathetic mistakes. See how they got ganked by those skeletons? Observe the tells of that boss’s attack. Adapt. Improve. Don’t just blindly charge in like a hollow.
Clever players use these replays tactically. A well-placed phantom can reveal an ambush, a hidden enemy, or a cheap death trap. It’s free intel, gleaned from another’s sacrifice. Don’t waste it. The blood echoes with the lessons of defeat. Use them to your advantage. Weaklings bleed. You learn.
Furthermore, the quality of the replay depends on the player. A seasoned veteran’s death might show subtle maneuvering you can emulate. A noob’s death? Mostly just a warning of what NOT to do.
Remember, in Lordran, even death offers a fleeting opportunity for knowledge. Exploit it.
What NPC betrays you in Dark Souls?
Patches, the Hyena – or Trusty Patches, as he’s so affectionately known – is the ultimate Dark Souls troll. He’s not just *an* NPC who betrays you, he’s *the* quintessential betrayer. You’ll encounter him multiple times throughout the game, and each time, he’ll try to send you plummeting to your death or otherwise rob you blind.
Key betrayals:
- Undead Asylum: His first appearance sets the tone. He’ll ‘help’ you, then kick you off a cliff. Don’t fall for it.
- Sen’s Fortress: He’ll set up another death trap, though you might be able to get around it. You can still get some items and, eventually, his services from this point on.
- Anor Londo: He appears here again with his goods. While this is considered his redemption arc, it’s still Patches. Trust him at your own risk.
Why he’s more than just a one-trick pony:
- He’s a recurring character, meaning his deceitful personality transcends any one playthrough. It’s always entertaining to see where he pops up next.
- His eventual redemption arc, while grudging, adds depth to the character. He’s not simply evil, he’s chaotic neutral at best.
- He sells some surprisingly good items. This makes him incredibly useful even if it’s somewhat frustrating to reach this point.
Pro-Tip: Don’t trust him. Ever. But do eventually get his wares – his gear is really helpful. It’s all part of the Dark Souls experience.
Are there 7 endings in Elden Ring?
So, the “7 endings” rumor? Busted. There are actually six endings in Elden Ring. No secret seventh hidden behind a million-hour grind.
Let’s break them down:
- Age of Fracture: The default ending if you just…beat the final boss. Kinda bleak, honestly.
- Age of Order: Probably the closest thing to a “good” ending. Requires a specific item and a bit of moral maneuvering.
- Age of the Duskborn: A dark, intriguing ending. Think… cosmic horror meets medieval fantasy.
- Blessing of Despair: For those who embrace the truly nihilistic path. A deeply unsettling conclusion.
- Age of the Stars: A mysterious and somewhat enigmatic ending. Involves a powerful, ancient entity.
- Lord of Frenzied Flame: The chaotic, destructive path. Think less “saving the world,” more “burning it all to the ground.”
Important Note: Getting all endings requires multiple playthroughs. You can’t see them all in a single run. Plan your builds accordingly!
Pro-Tip: Look up which ending you want *before* you start a playthrough. Some endings are harder to obtain than others due to item choices and boss fights you might unintentionally miss along the way.
Do I let Boc call me Lord?
Choosing to let Boc call you “Lord” is entirely optional, but offers a unique reward. This interaction only triggers if Boc already possesses the Gold Sewing Needle, a key item obtained earlier in the game through a specific questline. Agreeing to his request unlocks the “My Lord” emote, a charming gesture reflecting Boc’s newfound respect and loyalty. This seemingly small detail is actually a significant piece of lore, hinting at the complex power dynamics and evolving relationships within the game’s narrative. The “My Lord” emote isn’t just a cosmetic addition; it’s a subtle acknowledgment of your growing influence and Boc’s personal transformation tied to the events surrounding the Gold Sewing Needle. Therefore, while seemingly insignificant, choosing to accept this title offers a rewarding glimpse into the rich tapestry of the game’s world-building and character development.
What happens if you don’t forgive patches ds3?
Don’t forgive Patches? Rookie mistake. Seriously. You’re missing out on a solid early-game boost. Forgiving him is functionally the same as killing him – you get nothing beyond the satisfaction of not letting him get away with another one of his tricks.
Choosing not to forgive nets you:
- A Rusted Gold Coin: A valuable early-game item, useful for buying those essential early game upgrades from certain merchants.
- The Prostration Gesture: It’s more than just a goofy emote. In a game full of PvP, certain gestures can subtly influence how players perceive you. Think of it as a psychological weapon. Some people will be more likely to give you mercy.
He’ll still become a merchant upstairs in Firelink Shrine, but choosing not to forgive gives him that extra layer of ‘Patches’ flavour. He’s squatting down as a small visual clue, almost as a display of ‘I’ve been properly humbled’ but don’t expect a discount. After reloading the area, remember to check his inventory for that loot.
Pro Tip: Don’t get emotionally invested. Patches is a recurring character. He’ll reappear in later games. You might even find yourself forgiving him later, knowing his game.
Another Pro Tip: While the Rusted Gold Coin is valuable early, you’ll find more as you play. But the Prostration gesture is a unique item you won’t get anywhere else in the game. Consider the long-term investment in your meme arsenal.
What happens if my NPC dies?
NPCs are diurnal; they only operate during the day. Killing an NPC isn’t permanent; they’ll respawn after a while, but only if a vacant house suitable for their type is available. This is key – don’t assume they’ll just pop back. Think of it like a real estate deal; a house needs to be empty, and the conditions for their initial move-in must be met again.
For example, the Merchant needs that initial 50 requirement again – whatever that may be in your specific game. This respawn timer can vary, so don’t linger near their former abode expecting an instant return. Explore, build, gather resources, let time pass. Sometimes a strategic NPC death can clear a house for a *better* NPC later, but be wary of the long-term resource cost to trigger a respawn.
Pro-tip: Carefully consider which NPCs you eliminate. Some are more valuable than others in the long run, due to their provided goods or services. Observe respawn patterns to learn the wait time in your game instance. It’s also possible game modifications may impact respawn behavior.
Does helping Sellen affect ending?
Sellen’s questline branching heavily impacts your endgame. Choosing to side with her unlocks a unique, diverging path. This isn’t just a minor alteration; it’s a completely separate ending sequence. The pivotal moment? Jerren’s invasion. He’s a challenging fight, certainly tougher than Sellen herself, requiring strategic adaptation.
Key Differences & Strategies:
- Jerren’s unique moveset: He utilizes a different magic arsenal compared to Sellen, demanding adjusted tactics and potentially different equipment loadouts.
- Environmental advantages: The battle arena offers specific opportunities for utilizing the environment to your advantage. Mastering these will significantly influence the outcome.
- Reward disparity: Forget similar loot; expect drastically different rewards. Think unique spells, powerful sorceries, or even items pivotal for specific builds. Consider your build before committing to a side.
High-Level Meta Considerations:
- Build Optimization: A strength-based build might struggle against Jerren’s magic, while a dexterity build focused on dodging could thrive. Analyze your current build and consider respeccing before engaging.
- Spirit Ashes: Experiment with different Spirit Ashes to discover which synergize best with your fighting style against Jerren’s aggressive approach. This is crucial for mitigating damage.
- Flask Management: Jerren’s sustained attacks require careful resource management. Prioritize flasks for healing and buffs to maximize survival.
Choosing Sellen’s path offers a richer, more nuanced ending experience, but it comes at the cost of increased difficulty. The rewards, however, easily justify the challenge for veteran players.
Can I unkill patches?
So, I totally just murdered Patches. Out of spite, mind you. Figured, “eh, screw this guy.” Didn’t realize I needed him for that sweet armor set. Rookie mistake, I know. Been playing these souls-like games for years, and *still* pull boneheaded moves like that.
The bad news? You can’t revive him. No summoning, no magic, no cheesy exploits. He’s gone. Dust. A permanent stain on my gaming conscience.
Here’s the deal with Patches, for those who haven’t learned the hard way:
- He’s a recurring character, usually a sneaky, backstabbing merchant. Think of him as a less charming, more overtly malicious merchant.
- He frequently offers seemingly good deals, but there’s usually a catch. Always inspect what you’re buying; sometimes it’s an item that’s less than desirable.
- Killing him *permanently* locks you out of certain items. This isn’t always the case but in most games, if you kill him there are a few items you’ll miss out on.
- Despite his annoying and dangerous nature, he’s often the only way to acquire specific, high-quality gear. This armor set I mentioned? Yeah, RIP.
Lesson learned? Patience, my friends. Patience. Even if he’s trying to trick you (and he will), there’s usually something to be gained by keeping that backstabbing weasel alive.
What happens if you give the girl the blood of the Dark Soul?
So you give the Dark Soul’s blood to the girl, right? The Painter? Classic move. She’s gonna thank you, big time. Says she’ll paint a whole new world with it. Pretty epic, huh?
But here’s the kicker: This isn’t just some flavor text. This directly impacts the ending. You’re basically choosing one of the game’s multiple endings. It’s a huge decision with long-term consequences.
- Ending ramifications: This choice drastically alters the final scenes and the overall tone of the conclusion. You’ll see a completely different world painted, literally.
- Lore implications: Giving her the blood ties into the deeper lore surrounding the Dark Souls and the very nature of creation within the game’s universe. It’s a heavy metaphysical thing, really.
- Achievement/Trophy Hunters: This is a key step for unlocking certain achievements or trophies, depending on the platform. Make sure you’re tracking those if you’re into that kind of thing.
Things to consider before you do it:
- Irreversible action: Once you give her the blood, there’s no going back. You’re committed to that ending path. Save your game!
- Other endings: There are other ways to finish the game. Are you sure you want *this* ending? Explore other options if you’re curious about alternate storylines. You might even find a hidden boss fight!
How many souls to absolve sins in DS1?
In Dark Souls, absolution at a bonfire costs 500 souls per sin level. This means the total cost is directly proportional to the player’s sin level. A player with a sin level of 50 would indeed pay 500 souls/level * 50 levels = 25,000 souls.
Strategic Considerations:
- Soul Management: The high cost necessitates careful soul management. Prioritize essential upgrades before seeking absolution, especially at higher sin levels. Consider the opportunity cost – those 25,000 souls could have purchased significant upgrades or fueled essential consumables.
- Sin Level and Gameplay: The sin level, while penalized by the absolution cost, influences NPC interactions and questlines. Some players strategically accumulate sins to trigger specific events before atoning.
- Farming Strategies: Efficient soul farming is crucial to afford frequent absolution. Areas with high-density enemies, such as the Catacombs, are common choices for soul farming prior to visiting a bonfire for absolution.
Further Points:
- The cost remains constant irrespective of the player’s current soul count.
- Absolution removes all sin levels, instantly resetting the player’s sin counter to zero. There is no partial absolution.
- While the cost can seem steep, especially in early game, it becomes increasingly manageable as the player progresses and gains access to more efficient soul farming strategies.