What is the next Assassin’s Creed game after Valhalla?

Following the sprawling epic of Assassin’s Creed Valhalla, Ubisoft delivers Assassin’s Creed Mirage, a focused return to the series’ roots. Set in 9th-century Baghdad, Mirage offers a more streamlined, narrative-driven experience, ditching some of the RPG elements of its predecessors for a tighter, stealth-focused gameplay loop reminiscent of the earlier entries in the franchise. Think Assassin’s Creed II meets modern mechanics. Basim Ibn Ishaq, introduced as a supporting character in Valhalla, takes center stage as the protagonist, revealing his origins and rise within the Hidden Ones before his eventual destiny as a legendary Assassin. Expect a return to the classic parkour and assassination mechanics, refined for a modern audience, focusing on precision strikes and blending seamlessly into the bustling environment of Baghdad. This isn’t a massive open world; instead, Mirage offers a more meticulously crafted, historically-accurate representation of a specific region, promoting a deeper immersion in the setting and story. Gameplay will emphasize parkour, stealth, and assassinations, offering a satisfying and challenging experience for veterans and newcomers alike. The game acts as a bridge connecting the older and newer styles of the franchise, providing a satisfying conclusion to Basim’s story while setting the stage for future installments.

Is there going to be an Assassin’s Creed TV series?

So, the Assassin’s Creed Netflix series – yeah, it’s a thing. Announced ages ago, and honestly, a lot of people wrote it off. But during the 15th anniversary, Netflix officially confirmed it’s still happening. Don’t get too hyped just yet though, details are scarce.

What we *might* expect:

  • Different Approach: It’s unlikely to be a direct adaptation of a specific game. Netflix shows tend to take inspiration rather than faithfully recreating stories. Expect a fresh take.
  • Focus on Characters: Given the success of character-driven shows, I bet they’ll focus on developing compelling characters within the Assassin/Templar conflict, maybe even introducing entirely new ones.
  • Historical Setting: The game franchise jumps around a lot historically – so this is wide open. We could be anywhere from the Crusades to Renaissance Italy, or even something completely unexpected.
  • Modern Day Storyline: The modern-day storyline in the games is a major part of the overarching narrative. Whether or not this will be included, and how it’s handled, is a big question mark.

What we *don’t* know:

  • Release date – It’s still early days.
  • Casting – No actors have been officially announced.
  • Specific plot points – Complete mystery.
  • The overall tone – Will it be gritty and realistic, or lean more towards action-adventure?

Bottom line: Patience is key. It’s confirmed, but we’re still a long way from actually seeing it. Keep your expectations managed, but stay tuned – this could be epic, or a complete flop. Only time will tell.

Is Assassin’s Creed Mirage the last game?

So, Mirage? It’s being positioned as the last of the “classic” Assassin’s Creed games. Think of it as the closing chapter of a particular era. Ubisoft’s shifting gears with Assassin’s Creed Infinity, a live-service platform that will fundamentally change how we experience the franchise. We’re talking a complete overhaul here – new engines are a strong possibility, alongside significant changes to gameplay and narrative structures. Expect a more interconnected experience, different from anything we’ve seen before, likely drawing upon the strengths of various past titles and potentially allowing for more player agency in shaping the world and storylines. Think less linear narratives and more freedom in how you approach the game world. This isn’t just a re-skin; it’s a radical reimagining of the core Assassin’s Creed experience.

Mirage will be a return to the fundamentals, a kind of beautiful swan song before the series leaps into this new, ambitious direction with Infinity. The Infinity platform itself won’t *be* a game in the traditional sense; it’s more like a central hub from which different Assassin’s Creed experiences will branch off, likely with individual storylines and settings. Think of it as a Netflix for Assassin’s Creed, offering different shows (games) within the same universe.

What is the next Assassin’s Creed going to be called?

Assassin’s Creed Hexe. That’s the name whispered amongst the veteran players, the one finally confirmed after a radio silence lasting over two years. Ubisoft’s recent launcher reveal dropped that bombshell, ending months of speculation.

This isn’t just another entry; whispers suggest a significant departure. Forget the familiar Mediterranean sun. We’re diving headfirst into a darker, more visceral experience, rumored to be set in 16th-century Europe, during the height of the witch hunts. This is going to be a far cry from the sun-drenched locales of previous titles. Prepare for a shift in tone – think grim, brutal, and deeply unsettling.

Consider these points:

  • Setting: The Holy Roman Empire. Think dense forests, claustrophobic villages, and the ever-present fear of the Inquisition. Expect a more grounded, less overtly fantastical setting than previous games.
  • Gameplay: Expect a heavier emphasis on stealth and survival. The witch-hunt setting naturally lends itself to a more paranoid, less straightforward approach to gameplay. Expect increased reliance on deception and avoidance.
  • Protagonist: While details are scarce, expect a character drastically different from previous protagonists. This won’t be your typical charming rogue; think more along the lines of a hardened survivor fighting against overwhelming odds.
  • Magic: While the extent remains mysterious, rumors suggest a deeper integration of magic and the occult into the core gameplay loop. This could dramatically alter the core mechanics of the franchise.

The long wait has been agonizing, but the potential payoff is massive. This could very well be the most unique and challenging Assassin’s Creed yet. Prepare yourselves for a hunt unlike any other.

What will be the last Assassin’s Creed game?

There’s no such thing as a “last” Assassin’s Creed game! Ubisoft has confirmed that the franchise is far from over. However, Assassin’s Creed Shadows, slated for a 2025 release, is the next major title we know about. Developed by Ubisoft Quebec, the studio behind Odyssey and Valhalla, it’s shaping up to be a significant entry, building upon the RPG elements introduced in those titles. It’s the fourteenth main installment, following the return-to-roots experience of Mirage. Expect a continuation of the sprawling open worlds and rich narrative the series is known for, likely with a focus on RPG mechanics and choice-driven storytelling. Think of it as a significant step beyond Mirage, potentially bridging the gap between the older, more stealth-focused games and the expansive RPGs. We don’t have concrete details yet, but leaks and rumors point towards a potential setting and protagonist, but keep your eyes peeled for official announcements from Ubisoft. This is going to be HUGE.

What is the Netflix series about an assassin?

Netflix’s The Killer isn’t your typical assassin story; it’s a masterclass in controlled chaos. Think less John Wick’s flashy gun-fu, more a methodical, chess-like approach to extermination. The protagonist, a highly skilled professional, operates in the shadows, a ghost in the machine. His near-death experience isn’t just a plot device; it’s a catalyst for a brutal, international game of cat and mouse, forcing him to confront his own mortality and the ethical gray areas of his chosen profession. The series cleverly explores the psychological toll of a life dedicated to violence, showcasing the internal conflict between professional detachment and the simmering rage threatening to consume him. His hunt for retribution is presented as anything but personal, a calculated move within a larger game, highlighting the deceptive nature of appearances in this high-stakes world. Prepare for visceral action sequences woven seamlessly into a complex narrative examining themes of loyalty, betrayal, and the ultimate price of survival. This isn’t just about kills; it’s about the consequences, the moral ambiguities, and the chillingly efficient execution of a cold-blooded professional – a true PvP endgame boss in human form.

What year is AC Mirage set in?

Assassin’s Creed Mirage Time Period: A Deep Dive into 9th Century Baghdad

AC Mirage isn’t just set in Baghdad; it’s specifically set during a turbulent era known as the Anarchy at Samarra. This period, lasting roughly from 861 to 870 CE, was a time of significant political instability within the Abbasid Caliphate.

Understanding this historical context enhances your gameplay experience. Here’s what you should know:

  • The Abbasid Caliphate: At its peak, the Abbasid Caliphate was a vast and powerful empire, a center of learning and culture. However, by the 9th century, internal strife and power struggles had weakened its control.
  • Samarra’s Significance: Samarra served as the Abbasid capital during this period. Its location, while strategically important, also contributed to the instability, as various factions vied for control.
  • The Anarchy: This wasn’t a singular event, but rather a period of continuous political upheaval. Frequent changes in leadership, rebellions, and power struggles created a chaotic environment reflected in the game’s setting.

Key Takeaways for a Richer Gameplay Experience:

  • Political Intrigue: Expect to encounter numerous factions and competing interests within the game’s narrative, mirroring the real-world political landscape of the time.
  • Social Dynamics: The instability impacted all levels of society. Consider how this might manifest in the game’s characters and their motivations.
  • Architectural Style: The architecture of Samarra, with its unique blend of styles, will be visually prominent in the game. Researching this beforehand can add another layer of appreciation.

What is the new series about the assassins?

The Assassin, an upcoming Amazon Prime Video series from the Williams brothers (Liar, The Recruit), presents a compelling premise within the crime thriller genre. The casting of Keeley Hawes and Freddie Highmore immediately elevates the potential for strong performances, given their proven track records in delivering nuanced and captivating characters. Hawes’s experience in intense dramas and Highmore’s versatility suggest a dynamic on-screen pairing with high potential for complex character interplay.

The series’ success will hinge on its ability to deliver a gripping narrative, balancing character development with sustained suspense. The creative team behind The Recruit demonstrated a skill for intricate plots, suggesting The Assassin may follow suit with a layered story potentially exploring themes of morality, betrayal, and the consequences of past actions. The lack of specific plot details currently available limits a deeper analytical dive into potential gameplay mechanics (were this a video game adaptation), but the core elements point towards a high-stakes narrative ripe with opportunities for twists and turns.

From a marketing perspective, the established reputations of Hawes and Highmore provide a strong foundation for attracting viewers, alongside Amazon Prime Video’s robust platform for distribution. The success of similar crime thrillers on streaming services indicates a strong potential market for this title, provided the execution effectively capitalizes on the established strengths of the cast and creative team. Initial analysis suggests high potential for positive critical reception and audience engagement.

Why is AC Mirage so small?

Ubisoft’s claim about fan fatigue with sprawling RPGs influencing Mirage’s size is marketing fluff. The truth is likely budget constraints and a desire to rapidly release a title leveraging existing assets. It’s a calculated risk – a return to a more focused, linear experience, ditching the bloated RPG systems that bogged down Odyssey and Valhalla. Think of it as a streamlined, less ambitious Assassin’s Creed II reboot, leveraging the familiarity of Baghdad but sacrificing the breadth for depth in core gameplay mechanics. Expect tighter level design, a more focused narrative, and a return to a more traditional, assassination-focused experience. Don’t expect the expansive open world and countless side quests; this is a concentrated dose of what made the early games great, albeit with modern graphical fidelity. This “intimacy” trades quantity for quality, potentially offering a more refined and satisfying experience, but seasoned players shouldn’t expect the same scope.

Essentially, it’s a calculated gamble. They’re aiming for a “back to basics” feel, hoping to recapture the magic of the earlier titles while simultaneously addressing production issues by reducing the game’s scale. Whether it succeeds remains to be seen. The reduced scope could mean a shorter campaign, less replayability, and a potentially less diverse gameplay loop. But if they execute well on the core mechanics, the streamlined experience might prove refreshing.

Will AC Shadows be good?

Forget hype, let’s talk mechanics. Assassin’s Creed Mirage’s refinement is palpable. The parkour feels tighter, more responsive than any AC since the Ezio trilogy – fluid, brutal, and efficient. Forget the bloat; this is pure, distilled AC gameplay. Combat is visceral, demanding precise timing and counterplay. No more button-mashing; you’ll need strategy. Stealth? It’s back to its roots, emphasizing shadows and cunning over overpowered abilities. The level design supports this beautifully, offering multiple approaches and rewards creative thinking.

The setting is breathtaking. Baghdad in the 9th century is rendered with stunning detail, a true living, breathing world. The attention to historical accuracy is remarkable, adding depth beyond simple tourism. Side quests aren’t filler; they weave seamlessly into the narrative, fleshing out characters and enriching the setting.

The narrative is leaner than recent entries, focusing on the core assassin experience. No more sprawling, convoluted plots. This is a focused, character-driven story that feels both personal and impactful. It’s a return to form, not a revolution, but a masterful execution of the classic AC formula. If you’re tired of bloated RPG elements and want a true Assassin’s Creed experience, this is the game.

Forget the reviews; play it yourself. It’s a game for veterans and newcomers alike. The game respects your time, understanding that skill should be rewarded over grinding.

What is the new series about an assassin?

The Assassin? Think Hitman meets The Last of Us, but way grittier. Forget flowery descriptions; this ain’t your grandma’s spy thriller.

It’s a brutal, high-stakes survival game where the main characters are already heavily nerfed. We’ve got Julie, a retired assassin – think veteran character with maxed-out stealth and lethality skills, but now suffering from significant debuff: emotional baggage and family drama. Her son, Edward – a total noob, probably rocking sub-par stats – is forced into the spotlight.

Their relationship? Think broken alliance, forced co-op. Their objective? Survive a ridiculously overpowered enemy. Expect plenty of:

  • High-octane action sequences: Think less cinematic slow-mo, more frantic, desperate scrambles for survival. This ain’t Call of Duty; there’s no respawning.
  • Moral dilemmas: They’re gonna have to make some tough choices, facing consequences that really sting. No easy morality paths here. It’s all consequence driven.
  • Intense character development: Watch as they level up their skills (and their relationship) under pressure. We’re talking significant skill trees to unlock.

Essentially, you’ve got a master assassin (Julie) trying to teach her clueless son (Edward) to survive a world they thought they’d left behind. Think of it as a really tough tutorial level leading to a truly hellish endgame.

Pro Tip: Don’t expect a happy ending. This isn’t a game with an easy difficulty setting.

How long before Valhalla is Mirage?

For those eager to experience Basim Ibn Ishaq’s story in Assassin’s Creed Mirage, it’s crucial to understand the timeline. Mirage acts as a prequel, focusing on Basim’s formative years as a young thief in Baghdad, a full twelve years before his prominent role in Assassin’s Creed Valhalla. This prequel narrative isn’t just a simple backstory expansion; it delves deep into the events shaping Basim into the master assassin we encounter in Valhalla. Think of it as a crucial missing piece of the puzzle, enriching your understanding of his character arc and motivations significantly.

This twelve-year gap allows Mirage to explore Basim’s transformation from street urchin to a fully fledged Assassin. We’ll see him undergo the rigorous training, grapple with moral dilemmas, and witness his evolving relationship with the Hidden Ones. This focused narrative offers a fascinating contrast to Valhalla’s broader scope, providing a more intimate and character-driven experience. Essentially, Mirage fills in the blanks, showing us the journey that forged the Assassin we later encounter in the Viking saga, enriching your overall appreciation of Basim’s complex character and his place within the larger Assassin’s Creed lore.

Understanding this chronological context will not only enhance your enjoyment of Mirage but also deepen your appreciation for Basim’s role in Valhalla. It’s a strategic move by Ubisoft, providing both a standalone narrative and a deeper dive into the overarching Assassin’s Creed mythology, appealing to both new and veteran players alike.

Where does AC Mirage fit in the timeline?

So, where does Assassin’s Creed Mirage fit in the timeline? It’s set in Baghdad during the Golden Age of Islam, in 861 AD. That puts it centuries after both Assassin’s Creed Odyssey (5th century BC) and Origins (1st century BC). Think of it as a huge time jump! While the familiar Assassin/Templar conflict is central, it’s important to remember that at this point, they’re still operating under their older names: the Hidden Ones and the Ancients. This is a crucial period, showing the evolution of these factions before they become the Assassins and Templars we know. It’s a really cool glimpse into the early days of the Brotherhood, exploring their roots and foundational beliefs before the established structure we see in later games. This makes Mirage a fantastic entry point for new players, while offering veteran fans a compelling look at the history of the Creed.

Key takeaway: Mirage bridges a significant gap in the AC timeline, providing a fascinating story of the Assassin’s origins while still being entirely self-contained.

Will there be a season 5 of Killing Eve?

Sadly, there won’t be a season 5. Think of it like a particularly brutal boss fight you can’t replay. Killing Eve season 4 was confirmed as the final season back in March 2025 by AMC, and it aired in 2025. They pulled the plug, leaving us with a bittersweet ending – a common trope in narratives, actually. It’s like when a game developer intentionally creates a satisfying, yet finite, experience. The show’s creators decided to end it on their terms, preventing a potential decline in quality that can happen with prolonged series. While disappointing, it preserves the impact of the story. Consider it a final, challenging level completed, no opportunity for a “New Game+” here, unfortunately.

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